1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

[WRITING] The Carnal Souls CYOA Thread [NSFW]

Discussion in 'User-Submitted Works' started by Dolfuss, Nov 24, 2020.

  1. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
  2. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    Noon is creeping up, and you figure a whip-round for lunch is the perfect opportunity to introduce Nasrin to your mother. You make your way south into the workers' townhouses: not as dilapidated as the slums, not prestigious enough to host a dinner party outside of the neighbourhood, the district straddles the Circle Road and represents the 'respectable' lower-class residence for those who don't want to have to commute in from the outskirts—especially useful these days, given the weather. They're all tightly packed, two- and three-storey buildings largely indistinct from each other apart from personal touches. Of course, you have no trouble picking out yours.

    You've barely pushed the door in to say hello when you hear the scampering of feet and your nine-year-old sister shouting your name as she clamps to your leg. Your mother follows on her heels, spreading her arms wide and drawing you into a hug as best she can manage from the opposite flank. "No-one sent word!" she starts, "The last we'd heard you were still in a state—oh, if I'd known—!"

    For the third time today you carefully talk a family member down, explaining you just came from the workshop and Dad has availed you of everything. "Well," she claps both your shoulders, "It's good to see you in good health. Right?" Right. In fact, once everyone's home you've found out it could be a rather good thing that happened, you look down to your sister. "Now that's a cruel trick to play on your mother," she grins slyly, "Days gone without a word and I still have to wait!" You lean in and peck her cheek, promising it won't be too long.

    "I take it you'll want to lie down," Mom begins, beckoning her youngest to leave you alone. Actually, you've brought a friend; poking your hand around the door you motion for Nasrin to join you, stepping out tepidly and greeting the others with a nervous half-wave. "A friend!" she lights up even brighter, "Now this is a special occasion!"

    You explain that Nasrin is between lodging at the moment and you'd offered to help her along. "Of course, of course, come in my child!" she ushers the girl inside and you kick off your boots. "Have you eaten?" she asks you before immediately turning to Nasrin; "I was about to start lunch; noodle and bean soup would be fine?"

    "That's great, thanks," she grins, seemingly not used to being fawned over like this.

    She's finally put down her hood and your sister's brain immediately travels to her mouth. "Your hair's short!" she states; Mom glances around from the stove but doesn't comment.

    "Yeah, it's pretty short, isn't it?" Nasrin responds, bouncing the ends with one hand. Catching your eye, she can't help teasing: "Thankfully it means an angry caracal can't catch me, since he can't grab it."

    "You fought a caracal?!"

    "Well, I couldn't have done it without your sister here," she nudges your arm.

    "Yeah," you feign nonchalance, "It was a team effort."

    Mom grins sidelong at what she is content to dismiss as a tall tale. "You shouldn't be feeding her stories," she calls, "I'll never get her to bed!"

    Torn between helping Mom and keeping your sister from dragging Nasrin over the proverbial coals, you somehow manage to make time for both. Several minutes of idle chatter later, you tuck in around an already-cramped table as the soup is ladled out. Although your friend is trying not to make a scene, your run-of-the-mill meal is clearly having an effect on her, and you can't help pondering what she was eating before she arrived at the hospice. "So, Nasrin," your mother speaks up halfway into lunch, "How did you two meet? I don't recall mention of your name before, at least not within my daughter's circle."

    She hesitates a moment, casting furtive glances to you. "Oh, we, uh, we met back in... when was it, exactly?" You recall you only skimmed the surface with Dad; she seems to be begging you to take the lead. The question is, which direction is best?

    1. You and Nasrin go way back!
    2. Give her the gist, but keep specifics vague.
    3. Say you met in the hospice, but don't mention her family.
    4. Tell Mom everything Nasrin told you.​

    Ego [7/8]
    Orientation (Female): 2
    Affinity (Nobility): -5
    Chemistry: 1
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    2 silver
    115 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 8
    Trust: 6
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
     
  3. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
  4. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    Not too long, you smile diplomatically; you'd helped Nasrin out of a wardrobe malfunction and she took a liking to you pretty quickly. A thud from the under-table kick catches Mom's attention, but your sister is quicker to the draw. "That's when you fought the caracal!"

    "Yes!" she turns to the girl without missing a beat, "She wrestled it down, and I beat the stuffing out of it!"

    "You never tell me when you do anything exciting," she pouts at you, accusatory. You shrug; if she really wanted to be in on the action, she could help you hock potions again. "Eww, no! All those boys look for you!" she grimaces. Well, can't say you didn't offer.

    "Are you at the university?" Mom brings the conversation back around, "That cloak of yours looks very fine... I know some initiate mages subscribe to certain cults—I don't know much about wand-magic, but I understand some schools only function through a patron god."

    "Oh, this?" she tugs at the collar, "No, it's... an heirloom. Though now that you mention it, I've been thinking of taking a class. Supposedly I'm attuned to bewitchment." She shoots you a look, apparently betting you won't up the ante for risk of embarrassing yourself in front of your mother... or an ever-vigilant sister.

    "Her father thinks she could make it at the college," Mom continues, nodding to you, "Get a leg up from street cures and love tonics and into the sort of stuff where they ask for you by name... but it's so expensive, especially at the higher ends. And the mages... well, you know what they say about old boys' clubs..."

    "No place for girls, except beneath."

    The palm smacks the table so hard everyone else jumps. "Tonight," Mom breathes sharply, eyes boring holes in the surface, "I am having a talk with your brother on what is and is not suitable after-work discussion for children's eavesdropping."

    "It means he did a bad," she shout-whispers to Nasrin, who grins coyly.

    "So," she recomposes herself with a sigh, "Will you have much to move in? As you can see we're tight for space, but as long as you're not moving furniture bigger than—"

    "Oh, no problem at all, I'm... really just bringing myself," she smiles sheepishly.

    "Oh." It's hard to read Mom's expression, but the hostess's smile is back shining in an instant. "I suppose that leaves the whole afternoon open! Did you have plans, honey?"

    1. Try for the slums again.
    2. Visit the market for an easier pace.
    3. Visit the Astley estate to verify the rumours.
    4. Search for a mentor at the university.
    5. Pay a visit to Nasrin's folks.
    6. Lie down upstairs; you're a little woozy after all.
    7. Head off in a cardinal direction of your choosing:
    North leads into a mountain pass;
    Immediately East is Saint Catherine's Hospice;
    South connects to the regional thoroughfare;
    West is forested foothills.​

    Ego [7/8]
    Orientation (Female): 2
    Affinity (Nobility): -5
    Chemistry: 1
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    2 silver
    115 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 8
    Trust: 6
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
     
  5. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
  6. WildRosey

    WildRosey Active Member Member

    Joined:
    Apr 27, 2019
    Messages:
    73
    Likes Received:
    120
    Welp, I sure missed a lot. I'll just go with 4 also!
     
  7. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    I have no clue how this wound up so long.

    ~~~~

    Speaking of the college, you mention you have some business on the campus. "Already?" Mom cries in disbelief, "You're only just out!—Surely you can afford one more day off!" You chuckle; it's not work, you wanted to get some expert advice for something you're working on. You opt not to tell her what exactly, knowing that until you give the family the full debrief, she'd fret all day at the prospect you're seeking a specialist for personal counseling. "Well, that's not so bad," she grins wanly. "Just make sure she's home tonight," she looks to Nasrin.

    "On my honour," she bows.

    You help Mom clean up before you and your companion re-don your boots and return to the streets. "Thanks for that," says Nasrin once you've left the house behind. "I know I haven't told you a lot about my family... seeing yours reminds me of better times." You remember her remark that you're treated "like family", and she was downing that soup like it was her last meal. Just what the hell is she leaving behind? The girl shakes her head, grinning ruefully. "Don't worry, I'll give you the full story some day." [Nasrin's Trust +2]

    It takes a hike across town to reach the university, and once you enter the west side you know you're in moneyed districts. The houses are larger and fancier, a mix of local Old Money and foreign families who came to the neighbourhood to flaunt their status. It's not yet the gated compounds of the imperial nobility, and only a few curious gazes drift your way, but you see a couple of carriages on standby for those residents who wouldn't be caught dead on foot. From here you can make out the university's defining feature: the mages' tower whose gradually narrowing storeys reach to the heavens like a massive, terraced nail. Several blocks later the campus itself emerges, creeping up the northwestern hillside like a village of its own. All sorts come and go across the plaza, humanoids and beastfolk alike, most sharply-dressed, a subtle reminder that this cosmopolitanism is a convenience of means.

    "Oh, hey there!" A rosy-faced young man with frazzled brown hair and black scholar's robes jogs over, trying to keep a collection of books from spilling out of his arm. Crunching students are always a lucrative market for cheap alertness-boosters and stress tonics, and those that aren't could always use a top-up of Lover's Salve. Yakob isn't necessarily your best customer, but he's friendly enough and likes to make time to chat you up, as he does now. "Doing the campus circuit today? Karam's gang is throwing a party soon and I can imagine they could use a few all-nighter draughts..."

    Fishing out Doctor Radwythe's note, you explain you're actually here on business. You're looking for an expert on extra-sensory perception. "Psychics? That's probably the mages' college... I have a friend who did divination once, he might know who to speak to. C'mon, I'll take you." Adjusting his books, Yakob sets off, and the pair of you follow.

    While the mages' college technically encompasses more than just its namesake tower, it's easy to forget. Ringed by a well-tended mixed-use orchard that even amid this false winter still blooms full, the base is a round stone column the breadth of a fortress keep. Roughly every four storeys the shaft pulls in to leave an outdoor walkway, somewhat like standing up a giant folding telescope. Magically-abetted or otherwise, it's an awesome structure: it reaches so high that from the ground the perspective nearly bends the top floor into a single point; rumour has it, the highest levels use the entire campus as a sundial. However, you've never been on a balcony floor, let alone the upper levels; the narrowing columns reflect the ever-more-prestigious (and elitist) echelons of thaumaturgy, a metaphor of ladder-climbing even fellow academics remark is embarrassingly on-the-nose.

    Passing through the main entrance, which totals no less than three sets of oaken double doors, you enter into a sprawling reception area. A solid marble counter rings the far side of the room attended by multiple clerks, flanked on both sides by wide staircases to the next level; the ceiling extends to the second storey, what amounts to an observation deck atop the reception post. Hanging from the upper wall is a massive painting of a white-turbaned man with a long, triangular black beard in dark blue robes that warp the light as though they were woven from the night sky itself, multiple folds bulked up about his shoulders like a stack of epaulettes. Benedykt of Collesogate was not the university founder, not even the college's original patron, but was the cornerstone to funding this tower's construction, and so has been awarded the most prestigious memorial. That he, like much of the faculty that followed him, was an outsider whose power and connections all but washed out the influence of the local mages even within their own schools is never mentioned by tour guides. Despite the ostentatious depiction, his expression is sad; many generations separate you from him, and apart from having a hand in several college endowments his opinion of how it all turned out is a mystery to you... but sometimes you wonder if he wasn't conscious of the inevitable hagiography when he sat for this portrait.

    Yakob marches straight up to the nearest available clerk. "I'm looking for a friend, Darius Gowadi?" They converse a bit over what sounds like administrative details before the clerk disappears into a back room. The student turns around, grinning excitedly. "It's pretty cool how they send messages in here: no-one wants to have to climb the tower, so they use a system of magic signals tuned to individuals—students, profs, and so on. As long as your buddy's got theirs turned on, the clerks on the ground floor can ping 'em wherever they are in the tower."

    How long will it take him to come down? "That's the best part! They've got warp pads keyed to the floor above, so if you need to see each other but either of you don't have teleportation magic, they can come down here instantly! Gods I wish the other colleges had this..."

    A moment later, the clerk returns, reporting Yakob's friend will be down shortly. The three of you climb up the polished steps to the open commons; there are a few scattered tables and chairs across what's essentially an extension of the ground foyer, a bit more crowded than usual as some people likely are keeping inside to beat the cold. You've barely even stopped to look around before Yakob points to a flash at the wall where raised daises deliver a steady stream of commuters. Catching sight, his friend quickly makes his way over: olive skin, black hair curling short against his scalp, if he's not a native townie he's at least local to the region. A dark blue cloak with gold-patterned fringe ripples behind him, not too dissimilar to Nasrin's.

    "Darius! Sorry to disturb you—"

    "I was only studying, nothing important," he smirks. "What's up?"

    Yakob introduces you. "She's the potions girl I've mentioned—yeah, go ahead, tell me I'm out of my league. But seriously, she's looking for a psychics prof and I know you did divination. Think you can help her out?"

    "What sort of psychics?" he turns to you; you explain you're after someone who knows about clairvoyants, or any practical experience in mental manipulation of metaphysical signals. "Not the street grifters, you mean, like, actual seers?" Yeah. Tipping his head back, he takes a deep breath. "The divination studies I took aren't really the same thing. Scrying's more about searching for hidden signs, you're talking about actual lucid visions... Yeah, I know a prof," he declares. "It's a couple floors up my rank but I can squeeze you through I think."

    "You're OK if I bow out?" Yakob asks. "I've got a class in a bit—but don't worry, Darius is a mate, he'll get you back in once piece. You will, won't you?" he charges in mock solemnity.

    "My oath as a mage!" he claps his breast melodramatically. The friends part ways and you follow Darius through an archway and into the inner corridors. "Fortunately we don't have to climb the whole way up," he explains as you weave through the hall, "The first few rings they put public warp pads to each segment's base floor. The higher levels, either you know how to displace yourself or they give you special keys. Here we are," he rounds about to a clearing the size of a large room; different-coloured pedestals are arranged in a row, labelled with their matching destination floors. As you watch, some passersby veer off from the through-traffic and onto a step, disappearing with a flash. "These all go up; the ones in the front are exits. Keeps things from getting too congested. We want... this one here," he guides you rightward. "Just step up, wait a sec, and you'll be there! Oh—loose your jaw when you step on, sometimes you notice the change in air pressure."

    Darius waits for you to go first. Stepping up to the plate, you flatten your arms against you sides, open your mouth, and ascend. In a split-second you're standing somewhere else, facing out into the chamber. A little nervously you step forward out of the way; Nasrin soon appears behind you, followed by the student. "Pretty fun, huh? Surprisingly it still hasn't gotten old yet. Now, where's his office..?"

    The main foyer resembled the market square; you can tell you've moved up in the world by how quiet these halls are. Darius is on a mission and you don't have much time to admire the décor, but you note that if the whole tower is furnished like this, it must have cost a fortune! Tapestries hang from the walls, potted plants stand sentry in the corners, and peeking through open doors to empty classrooms you see some are carpeted throughout!

    You ascend two floors before Darius arrives at what must be your destination. A metal plaque engraved with "R. WELLIG" hangs from a nondescript door. He raps gently. "Professor Wellig?"

    Seconds pass in silence. He turns about apologetically right before the door opens. "Yes?" In contrast to the sea of robes you've come from, the professor is dressed in a formless white shirt beneath an olive suit and dress pants. His face has sharp cheeks and a pronounced chin, steel-grey eyes matching close-cropped salt-and-pepper hair. "Darius, is it? What brings you up here?"

    "Friend of a friend," he grins nervously, presenting you. "She was looking for an expert on clairvoyance."

    You introduce yourself, handing him the referral. He frowns as he reads it twice over, before handing it back to you. "I'm not really in a position to do one-on-one coaching," he begins, "Though I teach a course that covers the necessary principles. Since you already register latent ability, you could probably drop in mid-way. They'll charge you the full tuition but you haven't missed anything important." How much is it? "Five silver."

    You try not to blanch; you barely have three silver living frugally, and you're not sure how you'll make up the difference before your classroom handicap will hobble you. Nonetheless, you thank him for the suggestion and ask if he can note down the class details should you follow through. He returns a moment later with a scrap of paper listing his name, the course, and the timetable.

    "So you're looking to be a clairvoyant?" Darius asks as he guides you back to the exit. Hesitantly, you confirm so. "Are you in touch with Yakob often? I can ask around, see if any of my friends have backgrounds—hey, it's no sweat, I can tell when tuition's a turn-off," he pats your shoulder. "I can't promise they can teach you much more than you already know, but... well," he grins sheepishly, "Plenty of guys will tutor for cheap if it means spending time with a cute girl." [Quest obtained: Fate's Spyglass]

    Soon enough you warp down to the familiar tower foyer. "I'll see if I can find anyone who's game. I'll keep an eye out for you, if Yakob doesn't reach me first." As Darius departs back whence he originally came, you turn to Nasrin; what does she think?

    "They're pleasant enough on the surface..." Yet clearly she has doubts. "I can't speak to your money situation. If you've got a power, you should totally work it. But you get what you pay for... and I'm not sure if these student teachers will only want cash."

    Well, no sense in rushing a decision; you still have to give your folks the news, after all. You've still got the better part of the afternoon lying waiting for action:

    1. Explore the campus.*
    2. Offer to register Nasrin for bewitchment class.
    3. Try for the slums again.
    4. Go to the market, perchance to make some money!
    5. Visit the Astley estate to verify the rumours.
    6. Pay a visit to Nasrin's folks.
    7. Head off in a cardinal direction of your choosing:
    North leads into a mountain pass;
    Immediately East is Saint Catherine's Hospice;
    South connects to the regional thoroughfare;
    West is forested foothills.​

    * You can specify a college to focus in, to guide possible encounters.

    Ego [7/8]
    Orientation (Female): 2
    Affinity (Nobility): -5
    Chemistry: 1
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    2 silver
    115 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 8
    Trust: 8
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
    Fate's Spyglass
    Following Dr. Radwythe's advice, you've sought out a suitable instructor to hone your seer's gift. Unfortunately, formal education is a bit pricey, and you'll either need to scrounge up enough coin to enroll, or find an alternative tutor willing to work for cheap.
    • Professor Wellig is teaching a course; you will need 5 silver for tuition.
    • A student acquaintance has offered to recruit a tutor from his peers.
     
  8. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
    4, gotta try and make some money. Need to afford tuition, not risking student tutors.
     
  9. WildRosey

    WildRosey Active Member Member

    Joined:
    Apr 27, 2019
    Messages:
    73
    Likes Received:
    120
    Awesome work, christ. I'll go for 4 with Azrin.
     
    Dolfuss likes this.
  10. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    I was originally going to introduce a Market dialog for at-will shopping that will become a common feature whenever you travel to other communities, but since your main focus right now is earning money, I figured I'd keep the options close to the narrative to buy me time to figure out how exactly I want to organize it. :p

    ~~~~

    Time is money, and there's no time like the present. [Hard Endurance check - failed] You've been on your feet almost all day and your legs are starting to ache, but you soldier through the pain as best you can, retracing your route back to the town square. [Health -1] Even in this weather, the market is buzzing with activity, permanent shops ringing a plaza peppered with merchant stalls arranged in haphazard blocks. As a freelancer yourself, you're a master at haggling with the street vendors such that most of the regulars cut straight to the insider price—a useful perk when you're buying potions ingredients in bulk.

    Presently, though, you're looking for people to pay you. With no stock on-hand, your immediate prospects are mostly errand-running, although all sorts can be found in the square and you may find opportunities for better-paying odd-jobs.

    1. See if anyone needs a message delivered; unlike Lord Astley, they'll pay you up-front.
    2. Shop around for potions ingredients to prep a batch for sale tomorrow.
    3. Ask if a merchant needs someone for direct-to-door delivery.
    4. Busk as a fortune-teller; if they're lucky, your power might even manifest!
    5. Mingle amongst the shoppers and randomly inspect their coinpurses.
    6. Hire yourself out for manual labour.
    7. Swallow your pride and literally beg for change.​

    Health [7/8]
    Ego [7/8]
    Orientation (Female): 2
    Affinity (Nobility): -5
    Chemistry: 1
    Endurance: 0
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    2 silver
    115 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 8
    Trust: 8
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
    Fate's Spyglass
    Following Dr. Radwythe's advice, you've sought out a suitable instructor to hone your seer's gift. Unfortunately, formal education is a bit pricey, and you'll either need to scrounge up enough coin to enroll, or find an alternative tutor willing to work for cheap.
    • Professor Wellig is teaching a course; you will need 5 silver for tuition.
    • A student acquaintance has offered to recruit a tutor from his peers.
     
  11. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
    It's a bit risky but I'll go for 2, in the events the chem:1 stat we've got proves at least somewhat useful, and just hope that whatever potion we attempt has no major issues if we fumble it.
     
  12. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    Mom may have told you to take a day off, but if you're going with your tried-and-true money-making method, you'll need to push more than usual. Nasrin tags along as you bounce between stalls gathering up the requisite items for your staple potions. The ingredients themselves are mostly mundane, the reagents sometimes little more than foraged plant matter. The costliest component tends to be the receptacle: while made-to-order glass is vastly overpriced, reused vials go for cheap and tend to be as reliable, as scrap traders will buy them back if they're still in good condition for a relatively good return. Thus, most of your margins rely on offsetting the price of the container, rather than the actual production cost.

    You spend about half an hour stocking up before returning home to start prepping. [Items discarded: 1 silver, 96 copper] Though Mom expresses her disapproval that you're already back to work, you note she's relieved that you're at least back at the house. Being mid-afternoon you have a decent window to commandeer the kitchen, and proceed to demonstrate to your new friend the art of alchemy. For all the mystique ascribed to potionsmasters, the actual process is almost boringly straightforward: much like a cook, you're combining disparate ingredients to synthesize a new product; the difference is, the synergy you produce goes beyond the norms of expected physics.

    By now your staples are so rote you don't even need recipe cards; as you work your literal brand of magic, you explain to Nasrin how the elements interact and coalesce into tonics far beyond the sum of their parts. While she doesn't appear to have alchemical knowledge specifically, some of her questions suggest practical experience in thaumaturgy. [Easy Chemistry check - passed] In a couple of hours, you've lined up fourteen vials in two rows with a mix of different concoctions. [Items acquired: 4x healing draught, 3x anti-toxin, 2x alertness booster, 2x mind soother, lust draught, 2x Lover's Salve]

    With a huff, you collapse into the nearest chair and massage your aching calves as you consider what to do now. You still have a couple hours if you wanted to hit the market, though if you wait until after dinner you could try the taverns instead. Though if you do want to run an evening circuit, it might be best to get some rest before your legs give out completely.

    1. Pawn your wares at the market.
    2. Peddle at the university campus.
    3. Try for the slums again.
    4. Visit the Astley estate to verify the rumours.
    5. Pay a visit to Nasrin's folks.
    6. Decompress with Nasrin in the bedroom.
    7. Actually go rest in the bedroom.
    8. Head off in a cardinal direction of your choosing:
    North leads into a mountain pass;
    Immediately East is Saint Catherine's Hospice;
    South connects to the regional thoroughfare;
    West is forested foothills.​

    Health [7/8]
    Ego [7/8]
    Orientation (Female): 2
    Affinity (Nobility): -5
    Chemistry: 1
    Endurance: 0
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    1 silver
    19 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents
    Alertness booster x2
    Anti-toxin x3
    Healing draught x4
    Lover's Salve x2
    Lust draught
    Mind soother x2​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 8
    Trust: 8
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
    Fate's Spyglass
    Following Dr. Radwythe's advice, you've sought out a suitable instructor to hone your seer's gift. Unfortunately, formal education is a bit pricey, and you'll either need to scrounge up enough coin to enroll, or find an alternative tutor willing to work for cheap.
    • Professor Wellig is teaching a course; you will need 5 silver for tuition.
    • A student acquaintance has offered to recruit a tutor from his peers.
     
  13. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
  14. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    Ignoring the protest of your body (and Mom's objections), you head back out with Nasrin in tow—you'd told her it's all routine but she seems intent to stick with you, either for moral support or because she's still antsy about being left alone with inquisitive strangers. Peddling in the market is usually reliable, if not always the most profitable: locals and foreigners alike drift through the square in varying states of desperation; if someone's haggling too low, you can hold out for another with more money than patience. In this case, you're aiming high: the sooner you can scrape together those silvers, the less you'll need to catch up for that course.

    [Moderate Persuasion check - failed] Either it's a slow day or you missed the peak hours. You only manage to shift a few vials of the cheaper potions before your nearly-numb legs force you to make for home. The good news is, even after haggling you manage to keep to a healthy profit margin. [Items discarded: 2x healing draught, alertness booster, mind soother. Items acquired: 107 copper] Nasrin, however, is amazed that you can sell back the finished goods for nearly double the price it cost for the materials. Buy low, sell high, you explain: it's the only principle an entrepreneur really needs to know. That, and people will pay a premium to save themselves the work.

    Mom's already started dinner by the time you get back. She waves the both of you off to finally get some rest as your sister drifts about the kitchen running errands as demanded. The exhaustion finally catches up, and burying your head in your arms you think you drift off at the table until you hear the men stamping off their boots, finished for the day. Pleasantries, daily reports and idle chatter are exchanged as they help prep the table for serving. Though Nasrin grins cordially through it all, you notice the way her eyes flick back and forth between your family with unblinking focus... she's promised to tell you eventually, but you can't help dwelling on the mystery of her own household.

    One advantage of the bizarre weather is perishables can be transported further than usual. The meal's centrepiece is tamarind-stuffed fish—an indulgence you're certain Mom's picked with an eye to your newfound friend. "So," Dad begins once you're halfway into dinner, "Our desert rose promised the full story in the evening."

    "Indeed she did," Mom eyes you expectantly.

    You recount Doctor Radwythe's debrief to the best of your memory, to your parents' stunned reaction. Your sister, meanwhile, is utterly giddy. "What am I thinking right now?" she chirps, scrunching her face up in mock concentration. It doesn't work that way, you chuckle, before proceeding to explain that your visit to the university was looking into a course to study this ability.

    "The mages' college?" Mom repeats; she forces a smile, but the discussion at lunch is clearly still on her mind.

    "I always said you were college-grade," Dad grins, oblivious, "Though I didn't expect it'd be a straight track to academia."

    Your brother smirks. "At least the exams will be easy; you'll know the answers ahead of time, right?" Part of you wonders if that's actually a possibility.

    Dad asks about tuition, but you wave him off, stating you'll have it covered. "So that's why you were so eager to get back to work," sighs Mom. "I told her, she should take some time off, but..."

    The conversation eventually turns around to Nasrin's accommodation. "If you're not comfortable sharing the bed, we can set you up with some spare blankets in the living room," says Mom.

    "That would be fine, thank you."

    You consider that while the upstairs bedroom benefits from the kitchen's updraft, she'd be pretty much dependent on her body heat to keep warm. Setting aside your own affections, there would be a practical reason to suggest staying with her overnight...

    1. Offer to sleep with her.
    2. Stick with your family.​

    Health [7/8]
    Ego [7/8]
    Orientation (Female): 2
    Affinity (Nobility): -5
    Chemistry: 1
    Endurance: 0
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Persuasion: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    1 silver
    126 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents
    Alertness booster
    Anti-toxin x3
    Healing draught x2
    Lover's Salve x2
    Lust draught
    Mind soother​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 8
    Trust: 8
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
    Fate's Spyglass
    Following Dr. Radwythe's advice, you've sought out a suitable instructor to hone your seer's gift. Unfortunately, formal education is a bit pricey, and you'll either need to scrounge up enough coin to enroll, or find an alternative tutor willing to work for cheap.
    • Professor Wellig is teaching a course; you will need 5 silver for tuition.
    • A student acquaintance has offered to recruit a tutor from his peers.
     
    Last edited: Mar 5, 2021
  15. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
  16. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    As nonchalantly as you can, you suggest Nasrin might be more comfortable if someone else stays with her: the bedroom's above the kitchen, but the living room could get pretty chilly. She looks to you questioningly, but Dad is oblivious. "You wouldn't mind, would you? You know her best, after all." As long as she's game, you grin to her with just the hint of a tease.

    Anyone else would miss it, but you're watching for the soft, indignant inhalation. "Yeah," she smiles thinly, an unexpected twinkle in her eye, "That'd be nice."

    Your brother wiggles his eyebrows but remains silent. Your sister, however, is not so discreet. "Is she your girlfriend?" she asks matter-of-factly.

    "Honey, don't be impolite," chides Mom.

    Nasrin eyes you sidelong. "Well, she hasn't asked me out, so I'd have to say no..."

    The tension defuses as the conversation drifts to the men's carpentry work, and the meal concludes with relative anticlimax. Mom shoos you out as she finishes the cleanup—but calls to your brother in saccharine song before he can round the corner. Your sister smirks knowingly to the two of you before running off after Dad. Host's duties now on your shoulders, you proceed to give Nasrin a tour of the abode, not that there's much to show off: upstairs divides between the bedroom and a glorified storage closet housing all the non-perishable miscellany. Most of the ground floor she already knows, though you point out the small chamber at the back housing a flushing toilet—one of the perks of living in the Old Town is that most of the buildings are connected to underground plumbing.

    In most other circumstances you might invite her out for evening reverie, but the day's gallivanting has left you physically exhausted and you practically collapse in the living room, making mostly idle chatter in the waning light. The family drifts in and out, seeming to give your companion space to acclimatize, aside from your ever-inquisitive sister who more than once is shepherded away by the others. As the sun finally dips below the horizon and darkness encroaches, Mom comes downstairs with a large woolen blanket that she sets on the three-person couch. "It looks like we're all getting an early night. Anything she needs, I'm sure you know where to find it," she tells you.

    You both wish her good night. "Might as well follow suit," Nasrin shrugs, walking over to unfold the blanket as you shutter the window. As she starts pulling off her borrowed clothes, you ask if she's really OK with this. "Yeah," she grins softly. "Just as long as you keep something on beneath the sheets." You remark that it's too dark to give her a proper striptease, even if it's just down to your undies. "That's fine, I'll just have to use my imagination." Taking that as permission, you pull off your outerclothes before joining her on the couch.

    So how exactly does she want to do this? Length-wise it makes a fairly comfortable bed for those of middling height, but width-wise it's a snug fit. "We, uh... we can cuddle," she mutters. Really? "Yeah." She doesn't seem sure... but she seems more nervous for your sake than hers. "Besides," she grins sheepishly, "I could go for some pillows on my back." You give her a gentle shove—half-jokingly, you remark this seems quite the turnaround from the doctor's office. "Yeah, well, you've... done a lot more for me than I expected, and I know you fancy me, so... maybe you've earned a little reward."

    You tease her not to bait offers you can't refuse. "Shut up and obey the succubus!" she giggles. You wedge yourself against the back of the couch and Nasrin snuggles up in front. With nowhere else to comfortably put your arm, you gingerly drape it across her middle, asking if it's OK. "Yeah, it's fine. Just don't go grabbing anything," she warns playfully, reaching up and rolling the blanket overtop you both. Closing your eyes, you can't help giving her a gentle hug as you shuffle a bit. She really does feel absurdly thin; nonetheless, this is pretty cozy. You ask if there's anything else that would make her more comfortable.

    "Well actually..." she starts. Silence follows. What? "No, it's... don't worry, it's dumb." Well now you won't get to sleep because you'll worry! You hear—and feel—her start several times. Finally she answers: "You could... think sexy thoughts." What was that? "Think... sexy thoughts," she mutters, her body cringing. "I... It was hard at the hospice, sometimes I couldn't sleep and... daydreaming helped me relax." And she thinks your fantasies will rub off on her? "I know, it's stupid. Forget I said anything."

    It's not stupid, you console her, though you do wonder whether working yourself up into physical arousal wouldn't be more distracting for her. Giving Nasrin a squeeze, you whisper you'll think of nothing but her tonight. That said, it may not be any skin off your nose, but do you humour the odd request?

    1. Best not work your brain, or you might not get to sleep!
    2. Maybe not sexy, but a little pleasant projection might be good for you anyway.
    3. Indulge in some sensuous fantasy, though nothing outright explicit.*
    4. Oh, you've got plenty of saucy ideas on mental file...*
    5. Dive into your deepest fetishes and damn the consequences!*​

    * You can specify the themes at play in your answer. This will give me a guide for tailoring future scenarios.

    Health [7/8]
    Ego [7/8]
    Orientation (Female): 2
    Affinity (Nobility): -5
    Chemistry: 1
    Endurance: 0
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Persuasion: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    1 silver
    126 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents
    Alertness booster
    Anti-toxin x3
    Healing draught x2
    Lover's Salve x2
    Lust draught
    Mind soother​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 8
    Trust: 8
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
    Fate's Spyglass
    Following Dr. Radwythe's advice, you've sought out a suitable instructor to hone your seer's gift. Unfortunately, formal education is a bit pricey, and you'll either need to scrounge up enough coin to enroll, or find an alternative tutor willing to work for cheap.
    • Professor Wellig is teaching a course; you will need 5 silver for tuition.
    • A student acquaintance has offered to recruit a tutor from his peers.
     
    Azrin likes this.
  17. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
    I'm going for 3, I've not got much in the way of ideas, maybe light bondage?
    If anyone else wants to vote for 3-5 with a different theme I'm not going to be too concerned.
    I also wonder how many people actually read these.
     
  18. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    Yeah, I thought this might pull in the peeps that even shied off from Larry's threads, but it's been months and no dice. Rosey's in college which is why she's irregular, but I'm honestly a little miffed more of the Old Guard hasn't chipped in. My fault for launching so late I suppose.

    Might do another blitz run next week if I can clear my evenings.

    ~~~~

    [Kink (Bondage) +1]

    You're not sure exactly when your active thoughts cross over into dreaming, but the transition is seamless. You're in the market in a more comfortable season. As you wander past the vendors, you come upon Nasrin seated cross-legged on a rug, dressed in what resembles a black leather harness masquerading as the world's skimpiest bathing suit. She's playing a bulbous flute or recorder; in front of her is a decorative clay pot from which emerges a length of rope that sways from side to side like a snake. As you watch, it slithers across the ground and around your ankle, more ropes emerging and winding their way toward you. The feeling is silky-smooth, almost ticklish, as they sneak up your legs, wrapping around your limbs as Nasrin grins cheekily, never breaking the tune. With magical fortitude, the bindings lift you off the ground, bending your limbs backwards to accentuate your ample chest. Nasrin slowly rises to her feet, swaying herself as the bindings squeeze and massage your helpless body. Eyes practically glowing, she steps up before you; the ropes flex and relax rhythmically, mimicking her own undulating body. Utterly enthralled, you simply stare at the girl as she gazes up at you lustily, the enchanted flute's melody seemingly the only thing stopping her from burying her face between your breasts. Shifting the tune, she reaches up with one hand towards your face...

    You stifle the sigh as consciousness bleeds back in. No ropes, no sunny market—but Nasrin, at least, remains real. In fact, you've shifted position onto your back, right side wedged tight into the couch while she's snuggled up against your left, arm draped over your stomach. You flex your toes as you realize the dream has left you a little on edge, and as tactfully as you can, nudge the still-sleeping woman off your chest lest the princess be startled by a proverbial pea. Otherwise, this seems to have been a good idea: you're as warm without as within, though from the faint ache behind your eyes you worry your sleep wasn't as good as it should have been. [Health +1, Ego +1]

    Judging by the outline around the window, it looks to be early morning, and it doesn't sound like the family's up yet. You resist the urge to cuddle your companion properly, waiting patiently until she too awakes. As expected, she's flustered to find herself practically lying on top and hastily picks herself up, her arm affording one last parting thrill as it drags over your belly. You tease her that if this is a long-term arrangement, encounters like this will probably wind up the norm. "Yeah, well, maybe you'll have bought me dinner by then," she grins, blushing faintly before making to get dressed. [Nasrin's Affection +2, Trust +1]

    No sooner do you try to follow suit and stand up than your legs throb in protest, and you stagger forward with an audible grunt. "Oh no, what is it?" Nasrin asks with far more alarm than you think is warranted. Looks like your body hasn't forgiven you for yesterday's marathon: your knees are stiff and even your shoulders ache a bit. It's not bad, but as you struggle to get your own clothes on and break the chill you can tell it's gonna be a lingering problem today. [Agility -1]

    As you open up the shutters, you hear stirrings upstairs and soon the rest of your family joins you, Mom and Dad peppering their boarder with well-wishes. The morning routine proceeds as normal; over a comparatively simple breakfast the parents ask about your plans and you mention your lingering sores. "Can't say I'm surprised," says Mom, "The way you were running about yesterday... And straight out of the hospice at that!"

    "You know," Dad chimes in, "I heard the bathhouse is open again. If it's bugging you too much, it might be worth trying a little aquatherapy." Your heart flutters at the suggestion—if ever there was a perfectly logical excuse to get in the buff with Nasrin... assuming you could convince her to come along, of course.

    With the meal finished and the kitchen cleaned up, the men head out for work. After waving them off, Mom turns to you plaintively. "Please tell me you're taking it easy today..?" She has a point: though you can push it if necessary, given the lingering fatigue it's probably best to keep close to home today.

    1. Do another round at the market.
    2. Stay home and help with odd jobs.
    3. Give Nasrin a tour of the neighbourhood.
    4. That bath actually sounds like a good idea...
    5. Revisit the slums; they're close enough to be manageable.
    6. Find out the deal with Nasrin's family.
    Health [8/8]
    Ego [8/8]
    Orientation (Female): 2
    Kink (Bondage): 1
    Affinity (Nobility): -5
    Agility: -1
    Chemistry: 1
    Endurance: 0
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Persuasion: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    1 silver
    126 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents
    Alertness booster
    Anti-toxin x3
    Healing draught x2
    Lover's Salve x2
    Lust draught
    Mind soother​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 10
    Trust: 9
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
    Fate's Spyglass
    Following Dr. Radwythe's advice, you've sought out a suitable instructor to hone your seer's gift. Unfortunately, formal education is a bit pricey, and you'll either need to scrounge up enough coin to enroll, or find an alternative tutor willing to work for cheap.
    • Professor Wellig is teaching a course; you will need 5 silver for tuition.
    • A student acquaintance has offered to recruit a tutor from his peers.
     
    Last edited: Jun 16, 2021
  19. Azrin

    Azrin Member Member

    Joined:
    Mar 5, 2019
    Messages:
    39
    Likes Received:
    7
  20. Dolfuss

    Dolfuss Well-Known Member Member

    Joined:
    Aug 10, 2016
    Messages:
    563
    Likes Received:
    856
    Actually, you were wondering if she needed help with any chores around the house. "Now this is a surprise," she smirks. Your sister's furtive hope of a day off is quickly dashed as you're doled out your own workload, mostly mending garments, which you can do sitting down. Despite your mother's fervent dedication to play the Good Host, Nasrin insists on earning her keep and is reluctantly given some simple cleaning tasks before eventually joining you on the couch as you patch up a well-worn skirt.

    Despite everything you've been through in the past 24 hours, you realize you're still very much strangers, and idle chatter gradually morphs into more personal queries. "What do you think you'll do, if you get through that class?" she asks, "Still stick to potions, or will you buy a crystal ball and get a permanent stall in the market?" The question's scope is narrow, but you reflect on where you see yourself in the proverbial five years: you may not have been born into wealth, but there are still many opportunities open to a young troublemaker like you...

    1. Potions, premonitions, whatever makes that money.
    2. It's another chance to do good by the community.
    3. Foreseeing danger would make adventuring so much easier...
    4. Surely you were given this gift to fulfill Destiny's grand plan!
    5. Acquire power and glory, of course!
    6. Continue studying, maybe? Knowledge is its own reward.
    7. Hopefully you'll divine your life partner and expand the family.
    8. You haven't really given thought to your future; for now you'll take what comes.
    9. [Define your own goals, including any of the above.]​

    Tit-for-tat, you round on her; given you've now literally slept together, you figure she'd be open to divulging more of herself, though her family might still be a touchy subject. For now you ask her

    A) What are her aspirations?
    B) What does she do for fun?
    C) How's she settling in?
    D) What does she look for in a partner?
    E) Is there something she wants to do today?
    F) Honestly, what does she think of you?
    G) [Submit your own question.]​

    Health [8/8]
    Ego [8/8]
    Orientation (Female): 2
    Kink (Bondage): 1
    Affinity (Nobility): -5
    Agility: -1
    Chemistry: 1
    Endurance: 0
    Etiquette: -1
    Medicine: 0
    Perception: 0
    Persuasion: 0
    Seduction: 0
    Stealth: 0
    Wisdom: 0
    Dudly Premonitions
    Your brainwaves occasionally tap into ethereal frequencies, granting you limited powers of prediction. Random chance for minor bonus to Perception checks.
    1 silver
    126 copper
    Doctor's note
    Fleece shawl (worn)
    Overdress (worn)
    Blouse (worn)
    Wool pants (worn)
    Thrift boots (worn)
    Simple underwear (worn)
    Satchel (equipped)
    Alchemical reagents
    Alertness booster
    Anti-toxin x3
    Healing draught x2
    Lover's Salve x2
    Lust draught
    Mind soother​
    Nasrin
    A young woman you found lurking in the hospice basement. She claims her stepmother had her committed under false pretense of demonic taint.
    She has a soft, cute face, with a slender button nose, a plump, slightly protruding upper lip, and large almond eyes with bright amethyst irises. Her brown skin has a natural bronzed sheen. Black hair is cropped short, flat and wilted, curling slightly inward just beneath her jaw. Whether from malnourishment or the treatment she was on, her body is boyishly slim and without definition.

    She is wearing a silver-trimmed, dark-blue cloak overtop a loose-fitting stained woolen tunic and striped pleated skirt, concealing her white linen hospice gown. Loose-fitting boots adorn her feet, suitable for the snowy ground. You remember seeing a thin black string around her neck, likely part of some hidden jewelry.
    Affection: 10
    Trust: 9
    Lord Astley
    An old, and old-fashioned nobleman you met in the psych ward. Though hardly a gallant knight, he remains committed to honourable conduct.
    Attitude: -10
    A House Divided
    Among the psych patients is one Lord Astley, who claims to have been committed against his will so the family can seize his estate. He has requested you find his servant Beatrice, the only remaining member of the domestic staff he believes can secure his release.
    • You have directions to Beatrice's home and the Astley estate.
    • You may be able to sneak His Lordship out of the hospice, but he won't be enthused by the methods.
    • Lord Astley has hinted he will provide a reward for exposing the family's conspiracy.
    Fate's Spyglass
    Following Dr. Radwythe's advice, you've sought out a suitable instructor to hone your seer's gift. Unfortunately, formal education is a bit pricey, and you'll either need to scrounge up enough coin to enroll, or find an alternative tutor willing to work for cheap.
    • Professor Wellig is teaching a course; you will need 5 silver for tuition.
    • A student acquaintance has offered to recruit a tutor from his peers.
     
    Last edited: Jun 16, 2021

Share This Page